But this is a relatively little “bad” thing compared to the heap of good things that KUDA Shaders do for players. The bloom effect seems a little weird sometimes, with light flares happening in places where you wouldn’t normally expect them to happen, or being bolder or more pronounced than you would imagine. That doesn’t mean it’s a perfect shader pack though, even with all that time in development. That is, it’s full of great features everyone likes, and nothing that people hate. With cool special effects like a volumetric fog that seems to move and breathe like it’s a living thing, as well as great-looking default textures without needless motion blur and other strange, unwanted effects, KUDA Shaders delivers just the right balance of things players want and things they don’t want. With the first fully stable release of KUDA Shaders, many people are finally giving this shader pack a try and test it out for themselves. Now that it’s finally finished, there shouldn’t be any glitches or errors to worry about anymore. The main reason there are so few bugs and so much compatibility is that KUDA Shaders was in development for so long. KUDA Shaders only recently made it out of Beta and into a real, full release, just earlier this month around January 30, 2018. This is because it’s a well-made addition, with very few bugs and a high degree of compatibility when it comes to various other popular mods, like Optifine.
The KUDA Shaders mod is one of the most popular shader packs of all time for Minecraft 1.17.1.